AI Insights · Timothy · January 2021
Top 5 iOS io Games in Australia: Q4 2020 Performance
An analysis of the top 5 io games on the iOS platform in Australia for Q4 2020 reveals trends in downloads and active users. Insights from Sensor Tower provide a snapshot of the market during this period.
As the year 2020 came to a close, the io games category on iOS in Australia showed interesting trends in user engagement and downloads. Here's a look at how the top 5 io games performed in the fourth quarter of 2020, with data provided by Sensor Tower.
slither.io, a classic favorite, saw its weekly downloads peak at 12K in the week leading up to December 21, with active users reaching a high of 61K in the final week of December. The game's revenue fluctuated, ending the quarter with a weekly revenue of around $36K.
Another title from Voodoo, Paper.io 2, experienced a spike in downloads to nearly 10K in the week before Christmas, while the weekly active users increased to 31K by the end of December. Revenue for the game also saw an upswing, concluding the quarter at $116K in the last week.
Kooapps' Snake.io - Fun Online Snake witnessed a gradual increase in weekly active users, ending the year with 19K, and downloads rose to over 7K in the final week of December. The game's revenue demonstrated a steady growth, finishing at $106K in the last week.
Voodoo's Hole.io showed consistent growth in weekly active users, reaching 31K by the end of December. Downloads saw a significant jump to over 7K in the same timeframe. The revenue for Hole.io also improved, ending the quarter at $116K in the last recorded week.
Lastly, Crowd City by Voodoo, marked its best performance in the last week of December with downloads at 7K and active users at nearly 30K. The revenue also hit its peak at $109K during the same period.
These trends highlight the dynamic nature of the mobile gaming market. For more detailed insights, Sensor Tower's platform offers in-depth analysis and data on app performance across various regions and categories.